

The standard set of capitals are built on planets without a special designation as well as ringworlds by non-gestalt empires.Ī massive palace complex fit for the greatest empire history has ever seen. Tier 4 and imperial capitals convert one tier lower, other tiers convert directly except as noted below.
Which building produces axes in widelands upgrade#
With Nemesis, the Galactic Emperor can upgrade their capital planet or habitat with a "fifth" tier imperial capital building. The standard capitals line up on these criteria neatly, however other types do not. Capital buildings cannot be demolished, downgraded or disabled, and will automatically be converted to the appropriate type if traded, ceded, or conquered by another empire with a different authority or if the planet designation is changed.Ĭapital buildings can generally be categorized into 4 tiers by which technology unlocks that tier, what other buildings require them, and the max general productivity bonus that they can apply. Upgrading the capital is one of the ways of unlocking additional building slots. The capital always occupies the first building slot and provides some of the basic housing, amenities, jobs that reduce crime and spawn defense armies, as well as other jobs which vary depending on empire authority and civics. Standard Construction Templates / Prefabricated Buildings prosperity tradition Master's Teachings: The Greater Good edictĪssembly Algorithms repeatable technology This modifier can be very useful, as it also affects building upgrades, and higher level buildings can take longer to build. The planetary build speed modifier reduces the time it takes to construct all buildings. Governor's Estates / Resort Capital-Complex Governor's Palace / Resort Administration


All information should be visible in the "select what to build" menu, not in the completed building only. Ie (not sure with numbers, just example): Wood hardener needs 3 trunks and 2 stones to build it and then it produces two hardened wood for each trunk (1 trunk -> 2 hardened wood). It would be really good for beginners to see how much each building costs and what type of goods and in how much it produces. I'm pretty new to Widelands (although I remember it from build 12 or so) and I'm missing some features which original game (I mean Settlers 2 now) had.
